Life Underground
ROLE UI Designer
DATE 2015 - 2016
CLIENT USC Game Innovation Lab, NASA Astrobiology Institute
Review on NASA
Download on Itch.io
Life Underground was supported by the NASA Astrobiology Program with the goal of introducing middle schoolers to STEM based careers by having students explore extreme conditions to find life forms using the same scientific processes that astrobiologists experience today.
As UI designer, I designed the Title Screen menus and Heads Up Display to support multiple features including voice chat from scientists, infomational references, and the experimentation mini-games.
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Lower Third Backdrop
- Headshot Hologram Animation Treatment
- Information Modal Display
- HUD OS
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Selection Marker
- Material Containers
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Success Message
- Hex Grid